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curl-6 said:
smellslikejavier1 said:

that's because like david cage says they are more interactive dramas rather than 100% games, and if it is so successful and well received like until dawn then it doesn't mather if it is or not a "true game" (even if something that has gameplay can be considered a game, since in this one you walk, use the flashlight, find totems, clues, use the touchpad, shoot with guns, hold the controller still to not move and die, etc...)

the only thing that matters is if people enjoys them, and that's what a game or "interactive movie" is made for, to buy it and have a good time with it, and until dawn delivered that according to user and critics good reception.

Don't get me started on David Cage, he's the Uwe Boll of the gaming industry in my book.

well that depends on opinions, there are people who enjoy his games and there are people who doesn't enjoy them, but the thing is that he is very passionate with his work and stories even if its results might not appeal to some people, and everyone can clearly see that he is, which doesn't fit with your "soulless/cynical" criticism.

any game on the interactive drama genre can't be classified as "soulless", since its a new genre that relies on its story and obviously doesn't sell as much as the anual popular AAA games like the division, call of duty, etc so since they know that they can't expect mind-blowing sales with them they actually put a lot of effort and creativity at making them.