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Thunderbird77 said:
Normchacho said:

"We're actually doing real-time cutscenes in Uncharted 4, which is a new step for us. You're not going to see those black bars that we used to have in between gameplay and cutscenes. That's going to let us be so much more expressive and really get that seamless-ness between the storytelling and the gameplay. Which we already do very well, but it's going to allow us to take it to that next level."

"That super great-looking Nathan Drake that's in the cutscenes--that's going to be the guy you have the whole time. The lighting model is nearly identical. All of that emotion you get across in the cutscenes, you'll have in gameplay all the time."

 

http://www.gamespot.com/articles/ps4-lets-uncharted-4-dev-go-crazy-for-graphics-rea/1100-6428891/

 

Was that so hard?

That falls in line with previous quotes, not adressing the subject. Not only it talks only about cutscenes not being totally pre rendered, it proves nothing as it's just a bunch of words. I need visual proof.

So...I assume you didn't watch the video where Nate is in the flipped over jeep huh? You know, the part where he is being controlled by the player, right up close to the camera...

But that's really besides the point honestly...You're saying that unless you see some obscure piece of evidence (which is easy to find you just look for it) you're going to assume the developer is flat out lieing about their game?



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.