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walterbates said:

1 - Microsoft was planning to make discs practically irrelevant. The idea was to make the Xbox One almost entirely reliant on digital downloads, and if discs were used, they would essentially just be vessels to install the game, and they would prove you had the “rights” to it.

2 - Now, the process of getting a game on a disc is not simply “pop and play.” Rather, you have to go through a lengthy installation/patching process that can often take nearly as long as it would if you were doing a digital download. But with a digital download, most games allow you to pre-load titles ahead of release, so you don’t have to muck through that on launch day. Not so with discs you acquire on launch day, and you will go through that process regardless.

Most of these games will still take up a huge chunk of your hard drive, even if you’re playing them “from the disc.” And most of the time, despite leaving a load of GBs on your console after an install, you will still have to pop in the disc when you want to play.

3 - With how online-connected most games are now, in the future, you may not be able to play them at all with no servers. I’m not saying that’s right, but that’s reality, and it’s a separate sort of problem that has nothing to do with discs vs. digital. Both versions of the game will be affected the same way.

1 - What pissed people off was the always online requirements and DRM. It's not like people are overly attached to discs, but to get rid of them we would have to deal with DRM.

2 - I bought Arkham Knight some weeks ago. It's a 45 GB game and I was playing it in 5 minutes. It wasn't a day 1 purchase, so no preloading would have helped here. Of course, there was a sizeable patch, but I was already playing it before it finished downloading, so you got a decent advantage here. I also had to delete some installs of older games to get an extra space (yes, I really need a 2 TB HDD here, working on it) and I won't have to download them again to play.

3 - Don't think so. Recently, we had games like Destiny and The Crew that require an always online connection even if it's clearly not necessary to play every part of the game. This is an anti consumer practice and we have to fight against it. I have some hope that people really avoid some of this cases. There are a lot of games that can be played perfectly offline. In my collection: Arkham Knight, Killzone SF, InFamous SS, Metal Gear Solid V, Bloodborne, Driveclub, Knack, Fifa 14 and many others. Only Battlefront wouldn't be very usefull without internet connection (you could still play local survival co-op).