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The Fury said:
pokoko said:

With the studio itself, Fable III was in 2010. Since then, they're probably just been eating resources while producing nothing of significance. Fable Legends was probably their last chance.

Riiight, wage bills has nothing to do with this.  Ignoring the tax break I've mentioned before which helps the games industry. Fable 3 sold 5 million on 360 alone. That's a lot of money, enough to keep a world renouned studio like Lionhead open for years, they were nearing completion of their game, stopping now is just odd.

So you don't think it would have made a difference if they'd produced a hit game in the last six years?  Or if Microsoft had any confidence in Fable Legends?  You think Microsoft, of all companies, is going to say, "your output isn't very good at all but you made us money six years ago, so don't worry about pulling your own weight now"?

Really?

Microsoft isn't a charity.  The past makes no difference if they think a studio isn't going to contribute meaningfully in the future or if they believe the budget will continuously exceed the profit.