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soonyfanboy said:
SvennoJ said:
Sure, but it would not cost much less than a comparable steam box and get no special optimization treatment from 3rd party devs.

Hardcore gamers already get the benefit of a relatively cheap launch price, subsidized by the vast majority of sales that happen when the console is cheaper to manufacture and MS can recoup R&D costs. Cut off the profitable part of the gen and the launch price will be $600 or $800.

The same thing is true for games. Game companies invest in new game engines at the start of a new gen to reap the benefits throughout the second half of the gen. Shorter cycles means more costly game development, next to more systems to maintain, game prices will be $80 or $100.

Of course that's assuming the market doesn't shrink after getting hit with more expensive consoles and game prices...

R&D is not a big factor anymore.
no expensive custom designs. Designs are way cheapter to figure out.

Xbox One 2.0 r&d won't be much higher than Xbox One Slim Version

You still need to design a new custom apu, figure out the new bottlenecks, heat dissipation, testing etc. A slim design doesn't have all those problems, shrink the components, same bottlenecks, less heat, no surprises.

And even if it wasn't much higher than a slim version, the components are more expensive and the sale expectations are much much lower. The people waiting for the cheaper slim version are not going to buy the upgraded elite version.