soonyfanboy on 05 March 2016
SvennoJ said: Sure, but it would not cost much less than a comparable steam box and get no special optimization treatment from 3rd party devs. Hardcore gamers already get the benefit of a relatively cheap launch price, subsidized by the vast majority of sales that happen when the console is cheaper to manufacture and MS can recoup R&D costs. Cut off the profitable part of the gen and the launch price will be $600 or $800. The same thing is true for games. Game companies invest in new game engines at the start of a new gen to reap the benefits throughout the second half of the gen. Shorter cycles means more costly game development, next to more systems to maintain, game prices will be $80 or $100. Of course that's assuming the market doesn't shrink after getting hit with more expensive consoles and game prices... |
R&D is not a big factor anymore.
no expensive custom designs. Designs are way cheapter to figure out.
Xbox One 2.0 r&d won't be much higher than Xbox One Slim Version
fatslob-:O said: It's a shitty idea ... There's nothing stopping devs from making a game exclusive to a higher end SKU and Microsoft doesn't exactly have the best record when it comes to older platform support ... |
The xbox 360 got way more legacy support than the ps3, while being 1 year older