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In the past a lot of games were very difficult so you had to take a gigantic time to clean then, that was only to hide that the game in fact was very short...

I like to enjoy my games, so I'll try easy or normal for most games, and if I really like the game then I'll challenge it on hard, even more if there's a trophy... Now if the trophy is cumulative them I'll start on hardest needed and grit it for a game/series/producer I know I usually like.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."