JEMC said: My biggest problem is not with DX12 per se, but what MSoft is trying to do to the PC gaming ecosystem with the excuse of DX12. |
Microsoft Store is the issue but I don't see why we should be throwing DX12 under the bus for Vulkan ...
Did people here forget that we got screwed over by the Khronos Group with OpenGLCL so what is stopping them from doing the same with Vulkan and SPIR-V ?