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vivster said:
Ruler said:

Espacially if its a nieche Japanese game they immidiatley cry and bitch if the game isnt explaining itself too well and go after the devolopers in extreme cases.

If a game withholds information that's vital to the experience then that's bad game design. Just because games in the past were shit and therefore difficult doesn't make them better somehow. Making a game hard is the easiest thing to do, so why would I praise developers for it? Making a balanced game and offering multiple modes for all different kinds of people is hard and should be praised.

yeah but this is not 1994 anymore, there are countless of Internet guides and youtube videos how to beat a game, we wouldnt have imagined having all these technologies these days back then. Its your fault pretty much if youre stuck