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potato_hamster said:
TheMessiah said:

But noone will be segmented. V1A can play all the games v1B can play. And play multiplayer with them to. Its exactly the same console but with better specs. Right down to the Os being exactly the same.

Theres already many videos from developers showing a game built in Windows 10 ecosystem running on PC, then in less than 24 hours running on Xbox One and even Mobile. We have known for over 2 years from developer conferences and multiplatform devs that designing games for Windows 10 and Direct x12 makes game design across platforms far far easier.

Its a unified platform. For example see this video from a developer.

https://www.youtube.com/watch?v=LzZaGdxARyw

 

 

  

Can V1A games play all games V1C games? No, maybe some but not all. That's an enormous problem. Maybe multiplayer can work, but if V1B users have a fundamental advantage because they're playing at 60 fps and V1A users are playing at 30 fps, then again, that's an enormous problem. That's why when you have competitive gaming competitions, everyone plays on spec PCs. They don't bring their own.

Also "running on" and "running acceptably" could be months and months and months of work. I worked on porting a PS3 game to the PS Vita before the Vita was released and the developer kits and tools weren't finalized. We had the game "running on" the vita within a couple months, running at less than 1 frame per second, but it was technically running. It took another 6 before we had the game at a level that was "playable" (about 20 fps), and another 2 before we had the game running at 28 fps. See optimization, and tweaks to account for things like different screen resolutions, control inputs, etc. all take time, and they all need to be done. Also there's a vast difference between porting a simple pacman clone and porting say, Halo 5 to work on a tablet.

The xbox 360 ran games in 2012 that PC was running at much much lower specs. As I said in my initial post. PS4 wont run any PS5 games when PS5 releases in 6 years. So it will not be unusual for Xbox version 2013 not to run games by 2020/2021. The same way Iphone 3g cannot run apps from IOS 7  or higher. But say Version 2 from 2016 will be fine for games till 2025. The choice becomes entirley the consumers instead of being stuck with hardware for 6-8 years which is weak by the 2nd year. Consoles are the only tech the exists well after its obselete.

As for online play. If version 2 is running 1080p 60 fps multiplayer, version 1 just drops to 720p 60 fps. By the time Version 3 is out the first version is 6 years old and will be close to not playing new games. Just like PS4 cant play PS5 games when it releases.

As for the video. They showed a simple game because clearly they had limited time. Epic already have showed the same with Unreal Engine 4. Fable LEgends and Sea Of thieves are using the 1 code method which is being called UWP. ( Universal Windows Platfrom ). And Sam Lake recently talked about how easy it was to get Quantum Break up and running on PC. So much so, PC version is releasing same time as Xbox One. And PC didnt start development till well into Xbox One development accoding to Remedy.