DirtyP2002 said:
- Nope. - So you want to keep on going with remasters? And less remasters is a bad thing? I wonder how you (and according to your logic every publisher / developer as well) survived every generation before. Remasters sold for full price need to die. - competitive prices are bad as well?! WTF is wrong with you? - Apparently that wasn't a problem before, so why should it become one? - How so? I think more manufacturers would make the prices really appealing for consumers. And Sony, MS and Nintendo claimed to have a profitable hardware at launch this gen. So there was no subsidized hardware this gen either. - How is the userbase split? You can still play your games against other players, it is just that you might run it on ultra settings while the other player uses mid settings.
"Waiting for the slightly improved sleek slim model now becomes, do I pay launch price for the beefed up model or buy a second hand chewed up old one." Absolutely not. If the scenario turns out like that you have way more options than before. You don't have to wait for a redesign to happen. Look at the smartphones. If you want an Android system, you have dozens of options out there. If you get the latest Samsung Galaxy S7, you know you will be fine for years to come and, for consoles speaking, you can play the latest games at maximum settings. I hope you get the idea. If that is what Microsoft is aiming for with Win10 / Xbox, I will give it a warm welcome. |
- Yep. QA for every configuration. No matter how 'ensured' compatibility is, it still needs to be tested and the proper settings applied to ensure a baseline performance in each section.
- Game prices have remained stable for a long time, partly thanks to a growing market, partly also thanks to extra income. Remasters do provide extra cash to apply to the next version. Anyway nobody forces you to buy them and plenty people like an enhanced remaster.
- Competitive prices already killed most between AAA and indies. There will be less and less room for 'niche' games.
- Why would it be different now? Don't you think MS will want a cut for publising on the win 10 store?
- Ofcourse the hardware was subsidized. Sure the price of the console covered the production cost (or maybe with a game) Yet you forget about the R&D costs, setting up the production lines, marketing, etc.
- Competitive online gaming is competive. Would you like to play someone in an online shooter that runs at higher fps and higher resolution. Do you not think they will have an advantage? Do Xbox 360 Cod players play agains XBox One Cod players?
You give it a warm welcome. I abandoned PC gaming for console gaming exactly for the convenience of having fixed hardware. Not worrying whether something will run well enough, whether I should upgrade, not having to bother with settings. It just works, all scenes and areas have already been optimized for my experience.
And true I don't bother upgrading my phone as I don't have one. I don't bother to upgrade the kid's iPad (nor did I buy the latest model, the much cheaper previous model on clearance sale) as they prefer gaming on console anyway. Oh well, MS had a good run with the 360. I fondly remeber the pre Kinect era.







