By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Your goals when gaming are no more valid than anyone else's goals. Playing a game on ultra-hard is no more meaningful than someone playing it on super-easy, as long as they enjoy the experience. It's supposed to be entertainment first and foremost.

As for the difficulty of past generations, a lot of it was the bad kind of difficult, where it got tedious and punishing rather than challenging and rewarding. It was often done to make games feel longer because they were short on actual content.