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zero129 said:
SvennoJ said:

Playing micro machines on the floor on a self constructed physical course could be fun. Yet I wonder with these examples and others, is there any long term appeal? It all feels at the level of Happy action theater and Kinectimals.

I mean there won't be a Witcher 4 in a living room near you. That would quickly get boring. Same with that Fragments concept. Oh the clue is behind the couch again, never would have guessed! Sure the same level can be fun for certain games, a well thought out, well constructed level that is. Making a game fun in any living room for more than a few wow moments, that's going to be hard.

Multiplayer is where it's going to be with AR. From virtual board games come to life to home laser tag, with added bots! Yet it will be a while before an affordable multiplayer set with decent fov exists.

This is my problem with this atm. I can think of a number of "fun" little games that could be done with this such as Micromachines etc. But how long before the appel wares off and it stops being fun thats the catch.

Thats the part that reminds me of mobile phone games for kids.

With AR you take all level design out of the game.... because it depends on what kinda enviroment your room is.

Level design is a key part of gameing,... for alot of games.

 

I dont see how you can make a "serious" game for AR.

I can easily see how you could do something like Uncharted in VR, a game like that wont ever be possible in AR.