As we know, Sony and Nintendo are pretty much opposites when it comes to their handhelds and home consoles. PS4 is doing well, but the Vita is pretty abysmal, considering its competing against 3DS, phones, and the standards set by the PSP. The 3DS is holding well despite the rise of mobile, but the Wii U is probably closing in on its final year as the home console for Nintendo due to low sales and little to no support from anyone other than Nintendo (which is also declining because Nintendo can only do so much at this point).
Of course, there are a variety of reasons why the 3DS and PS4 are succeeding where the Wii U and the Vita aren't. When it comes to profits, I can't imagine the Vita doing much for Sony besides bringing in third-party royalties or the Wii U bringing in a little profit any more longer as the games are coming less and less. As we've seen with Nintendo this gen, its incredibly difficult to support both consoles even when you release most (if not all) your big guns on both consoles, especially when they are significantly different from one another. Sony appears to not pay much attention anymore to the Vita while giving most of its resources to the thriving PS4, which is fine and smart for them since it has greater potential.
So it does beg the question, due to the technology and how audiences are considering home and handheld consoles these days, is there a point to really create and support two consoles in anymore?







