Oh! You're the guy who called me out on my Dragon Quest 1 remake! No, it isn't piracy and the guys over at RPG Maker.net (the website creators) backed me so I'm still developing it. If anything, it may still be illegal to make a derivative work based on another company's IP, countless games have been patched, translated, remade in an engine, and it hasn't hurt or helped the industry. You can't measure it. If a company isn't going to translate the game anyway, I see no reason why you can't play a translated game where the fans took time, sometimes years on end to translate a game.
If the Japanese would give us more games that we want, there'd be no reason for translations but there's the issue of time and risk involved with localizing japanese games for a western audience. For example, Dragon Quest VII originally was undergoing a fan translation for 3DS but once Japan saw the demand for the game, they're bringing it over westward now. As for my game, it won't be sued because it isn't even big enough to catch the attention of Square Enix. Sure 83 subscribers and 110K page views is okay for a fan game but Square Enix isn't thinking about my little RPG Maker game.







