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Actually as much as I'd love to say F EA this F EA that, they don't get enough credit ie.

SSX: Blur flopped hard althought it was vastly superior in controls over it's counter parts on the PS2, why is because they maxed the controls and bugeted everything else.

If the game had 1-8 players online and 1 - 4 players offline, it would of sold at least a million by now, regardless of the characters well... missing character.



I'm Unamerica and you can too.

The Official Huge Monster Hunter Thread: 



The Hunt Begins 4/20/2010 =D