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Well the thing was that with Kojima's comments about 50GB not being enough, a lot of us were thinking that having a hell of a lot of content would justify that kind of size.


I think the gameplay length is the smallest indicator for the size of a game. You should rather take the number of levels. Level size. detail ... You do not have to draw out the playing time for 200 hours to make much content.
I mean conversely some of the old games could fit on a 1.44MB disc and had 100 hours of gameplay.