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I think that had the PS3 had multiple GPUs and not just one with SPUs around it, it would have been a much more robust and flexible system to develop for.


You mean CPUs right? GPUs are parallel anyway and apart from SLI systems you won't have multiple.

And for CPUs I think you are mistaken. Vector machines like the Cell have many advantages and are most likely a big part of the future. Just putting multiple cores on a die is just so much waste because you simply do not need all these circuits multiple times. In raw floating point power the Cell and possible successors will destroy everything that competes against them. And it just scales extremely well. So it would be a major surprise if the CPU successor would be very different.

ITs not the most important part of the console though. The GPU is more important.