Generic anime art style, unremarkable story, repetitive combat since all you do is fight waves of enemies, small arenas, flat and boring environments, and a short, 2 hour campaign. $12 seems like too much, not too little.
Is this a joke thread? Am I missing something? Are indie games supposed to be bad, tiny, and unremarkable? Is that the punchline? If so, you might want to work on your delivery a bit. It's entirely possible to be too subtle.







