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kitler53 said:
BMaker11 said:

...

"a 10 should be awarded if you play a game, throughoughly enjoy it, and after playing it look back and go, wow, I can find nothing wrong with that experience, it was enjoyable through every aspect. I'm tired of innovation being the new guide for a games quality -_-; what happened to people just enjoying great games? Sequels get trashed this day in age because they don't "reinvigorate" the market, seriously who gives a shit? Some people tire of playing the same thing over and over, but some of us love sticking to something that works, I don't care how played out certain things can be, as long as they're a blast to play then whats the problem?" ~ ChronotriggerJM

....sorry for the rant, but what he said in accordance to this game got me thinking.....


it's not really the point of your thread but i disagree. A 10 should be reserved for a revolutionary game and a revolutionary game only - something completely fresh and in fact perfect hence the perfect score.

What we should do as gamers is stop bitching and whining that a game "only" scored and 85. I'd rather see a larger spread on game scores. 0-3 horrible and flawed, 3-5 bad or generic, 5-8 a high quality game but not a standout, 8-10 ridiculously awesome and sure to be a classic.


 See but that to me is rediculous, when did different mean good? Different means just that... it's different. If you play something and you CANNOT fnd something wrong with it, and you enjoyed EVERYTHING, is it not perfect? Since when does perfect = different? Do you have a favorite food? Why is it your favorite? Do you wish it was different every time? Hell no. Granted if you are one of those innovation junkies, it's understandable that you need something different to fulfill your needs, but different should be a bonus, not the goal. Outstanding and immaginitive is what I'm looking for, re-invention of the wheel? Not so much.



From 0 to KICKASS in .stupid seconds.