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Short answer: no.

Why not? If someone wants to make an argument that this is where games are trending towards, every example used has at least one or two examples contradicting this assertion and that's being very conservative.

Yes, there are games that rely heavily upon cinematic cut scenes and experimentation with cinematic style play, but this is nothing new. I'd argue that the original Resident Evil had a more cinematic style feel to it than most games today thanks to the forced camera angles and overall pacing of the plot. This is not that common even though every generation has games of this style all the way to games like Heavy Rain that are more like interactive, choose your own adventure games than traditional games.

Solid play and cinematic style visuals, which have nothing to do with hardware performance, are far from being mutually exclusive if that's the argument being presented under the notion that developers can only provide one or must be heavily biased towards one over the other. I simply cannot agree with that.

Really what it boils down to is with all the choices available to you as a consumer of games, the onus is on you to know what types of games you prefer when it comes to choosing which ones to buy and more importantly, which ones to spend your entertainment time on.

If one can't be bothered to spend 5-10 minutes doing a little research on a game before buying it, it's pretty hard at least for me to blame anyone but myself if it doesn't suit my tastes.