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CGI-Quality said:
KLAMarine said:

Cinematic to me just means lots of cutscenes or storytelling where very little is going on between your hands and the controller. I don't mind cutscenes and story and whatnot but when the cinematic aspect starts to intrude upon gameplay i.e. The Order 1886 or GTA 5, that is when I start to take issue.

This is fair. But, let me just pick your brain for a minute, would it bother you, as much, if the team said that this was their intention with the game? I only ask because I feel like much of The Order's backlash came from this very attribute.  

Sorry for late reply, left for a quick outing.

Yeah, I think that's the best measure for judging 'cinematicness' (the interaction between your hands and the controller).

If a team says their intention is to essentially neglect gameplay because their first aim is to tell a story much like a movie, that would bother me even more. 1886 devs even came off as resentful of having to include gameplay in their game. Why not just make a film instead? Trying to force a movie-like experience means a likely conflict between story and gameplay.