JNK on 20 February 2016
mornelithe said: Big worlds, small worlds, medium worlds, who cares? More variety = Better. If a world is too big, there are thousands of games with smaller worlds. No need to turn game design into one standardized pile of dogshit. Celebrate diversity, and encourage progress. As resources grow, so too will the depth of larger worlds. Better to have developers familiar with creating large worlds, so they can focus on filling those worlds in the future |
tell me 1 aaa open world game with an smaller world released in 2015