So it looks like open world games now a days are going for always bigger and bigger open worlds.
Games like Xenoblade X, Witcher 3 and Fallout 4 have massive open worlds.
I personally dont like that.
Big open worlds have several disadvantages:
- feeling empty
- feeling forgetable / not unique
- no bonds between player and world
- long ways
Older games like Gothic got an much smaller open worlds which i liked alot.
Instead of havin like 40 settlements in the witcher 3 which arnt much different to each other and just 2-3 quest per settlement, i would prefer 7-8 settlement, which are highly unique, with unique residents. I want to get 10+ quest per settlement so i will stay there for a long time and get to know the hinterland. I wont need an minimap or questmarkers, i would know my "hood".