CGI-Quality said:
Snoopy said:
Halo MCC had a shit load of content. You're talking about 4 games with different engines and a remake of Halo 2 from the ground up all being played at 60 fps with new multiplayer modes. Yes, there was issues, but the content was too much. Halo MCC did take some hits, but people knew the potential once online was fixed and bugs were patched. SF5 there is no known potential because we're not seeing anything regarding single player content down the road. We just have faith. Capcom should've known that fighting games already lack content by default because its just 1v1. The fact they don't even have the basics is very disrespectful.
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Crossed out the MCC stuff since we're moving on. ;)
The bold/underlined isn't entirely true. Arcade Mode is supposed to be coming back, for example. I agree with you that it should have been there from the start, and it is a tad disrespectful for it to be omitted (unless they can give us a good reason), but that doesn't mean the potential isn't there.
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I know I might get into a little trouble, but I was comparing it to MCC. MCC, we already see the singleplayer and everything. Just need to fix some of the bugs. Where as SF5 arcade mode, we don't really know how it is going to hold up.