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If "cinematic" is an excuse for weird aspect ratios or lower frame-rates, I'm not interested.

Typically, most people seem to mean games with highly scripted scenes and story told through cutscenes.

They can be fun, but they are very expensive to make, meaning that they are usually shorter in length. Heavily scripted also can mean less "replayability" in the sense that every time you playthrough, you get the same experience.

Basically means you're banking on really enjoying the story and set-pieces. Which is true for movies, too. However, the financial risk on the consumer is much lower for movies. Cinema tickets are like 10 bucks. You could see 6 movies for the price of one game.