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HylianYoshi said:
I think that writing a good story with great visuals is more difficult than creating fun gameplay. So when a game focuses more on the more difficult aspect of the game (the story), there's more room for error. As well as that, more is taken away from the experience when the story fails, as it becomes a more important part if the product. In the end, it's easier to screw up a highly cinematic game than a game that focuses very little on the story.

The story is difficult? i would think otherwise, you just need some father and his daughter in a post-apocalyptic setting xD lol seriously though story isnt THAT hard, to actually make the game fun while having a good story, thats harder