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CGI-Quality said:
Simple enough, check this out:

http://www.testufo.com/#test=framerates&count=6&background=none&pps=960

What make people think they can't notice is that the difference is not as expected, it's not about being able to see missing frame compared to 60 fps, it's about having a rendering less stable, harder to read, and having less reactivity in controls. And in term of rendering, the faster the game is, the sharper the image is (in term of colors, aliasing, etc.), the more you will see a difference. In the OP video, while clearly noticeable, the game is not very fast paced, and not very contrasted. That's also why games could get away with 30 fps, grey scaled, antialiased, slow pace games became the norm.