RolStoppable said:
Because a game like Metroid Prime needs a longer development time than a standard FPS and probably will sell less units than a standard FPS. Pretty much the same reason why we see more clones of Devil May Cry/God of War games than Zelda clones. The latter needs more development time and likely sells less units (Okami being a prime example for this). And on topic, screens as expected, will buy this game anyway. |
Nice needless jab at DMC and GoW. I'm pretty sure GoW had a longer development time than Okami. I own GoW 1, 2, and Okami and they are pretty much the same kind of experience with different art/graphics and different combat system. Zelda isn't far off. Also, I'm pretty sure Zelda sells better than GoW and DMC, so I'm really not sure if you had a point at all.
It takes a lot of effort to create something as complicated as a Metroid game done right. That's all that needed to be said.
PS: The screens look pretty good. I might pick up some used copies of the first 2 games and try em out. I haven't played a Metroid game since Super Metroid.







