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RolStoppable said:
Bodhesatva said:
rocketpig said:
For the life of me, I cannot get excited about this game. Maybe I'm still bitter that they turned Metroid into an FPS platformer.

Oh, and no way is this game a Halo killer. I'll be shocked if it sells at 1/3 the rate of H3.

Agreed on not being a Halo killer, but otherwise I disagree.

I'm honestly surprised that Metroid Prime remains the only First Person Adventure franchise in existence (the essential distinction being that this game emphasizes exploration over action). It's initial offering is considered one of the top ten or twenty games ever created by critics; why is no one following suit? Why are all First Person games still about blowing crap up, and not about discovery? I'm not asking that they all transfer over, but given the reception of Metroid Prime, you'd figure at least one other game would enter the sub genre.


Because a game like Metroid Prime needs a longer development time than a standard FPS and probably will sell less units than a standard FPS. Pretty much the same reason why we see more clones of Devil May Cry/God of War games than Zelda clones. The latter needs more development time and likely sells less units (Okami being a prime example for this).

And on topic, screens as expected, will buy this game anyway.


Nice needless jab at DMC and GoW.  I'm pretty sure GoW had a longer development time than Okami.  I own GoW 1, 2, and Okami and they are pretty much the same kind of experience with different art/graphics and different combat system.  Zelda isn't far off.  Also, I'm pretty sure Zelda sells better than GoW and DMC, so I'm really not sure if you had a point at all. 

It takes a lot of effort to create something as complicated as a Metroid game done right.  That's all that needed to be said.

PS:  The screens look pretty good.  I might pick up some used copies of the first 2 games and try em out.  I haven't played a Metroid game since Super Metroid.