Played_Out said:
That's something of a fanboy spin on the situation. In actuality, Nintendo leveraged their market position to charge extortionate fees, and the limit to the number of games publishers could produce wasn't intended to prevent "shovelware" but to give Nintendo a firm stranglehold on the market with their first party product. They also put harsh restrictions on the content of games, which had absolutely nothing to do with quality control (see the Mortal Kombat censorship debacle for evidence). OT: FF7 could have been released on N64 and it still wouldn't have made the slightest bit of difference in Europe. Nintendo had already lost a lot of support in the 16-bit era, and the PSX was the first console to be seen as respectable among young adults. |







