By using this site, you agree to our Privacy Policy and our Terms of Use. Close
SlayerRondo said:
Nautilus said:

The requirement of a high end pc will not take away the ceartainty of the Oculus working with it.It just means if you have a powerful pc, as powerful as they instruct you to have, it will work.It is not different as someone who want to game on pc nowadays.You just have to be concient of your pc limitations, as always have been the case, so your argument about that dont hold water.And since Oculus will be more powerful than the PS VR, the enthusiastics will most likely buy the Oculus over the PS VR because they will want a better experience.Having that said, I always saw the PS VR being marketed and targeted at the people who want just looking at a new experience but not willing to spear head it.I just simply dont think there is enough people out there that fits those criteria and are willing to spend an extra 400 dollars on a phjeriperal.

For gamers the risk that a pc will not be able to play a certain game properly is always there and the risk that this particular pc will not work sufficiently or at all with oculus will be a risk. There are many different versions of graphics cards and processors that some people who just want VR will opt for the PS4 PSVR combo instead. While you can certainly just buy a PC more powerful that the required specs that will just increase the price barrier. So I don't see how my argument about the PS4 offering certainty that it will work with PSVR while Oculus does not when it comes to the required pc.

And the Vive is more powerful than Oculus so then maybe people will be purchasing that instead? There are signifigant number of gamers prefer the certainty  and price point of a console as well. VR may be a new horizon for technology but it is also unknown and therefore the price barrier of the Oculus will put off many mid range gamers. Sony will also be able to bank on the Sony loyalist to boost the early numbers. Plus if the SVR garners better pre and post launch content from third parties VR fans will flock to the one with the best software. More powerful does not always equal more sales.

The last point about PS VR being targeted at people looking for a new experience is true for all VR at this point. VR's biggest selling point that it is a new way to consume media. And if the Microsoft Kinect and Wii and succeed of cheap gimicks I don't see why VR cant succeed of what appears to be a genuinly good one.

While i personally love consoles for the standard that they give to games, in terms of hardware, which in turn gives us less buggy games, your argument is , again, flawed, because that risk of the pc not being good enough to run Rift will not be big of an issue to people, those who bought the rift, the same way that pc games never has been a issue to most gamers.Has PC games sold poorly because if you dont have a good pc, you cant play it?The fact is, even with these restrictions, that every 2 or 3 years you need to spend 300 to 400 dollars to upgrade your pc for it to run pc games at a good framerate, graphics, etc, games on pc have been increasing in sales and gaming in pc has been regaining popularity.So while saying that the PS VR will be more "stable" is true, the meleability of the PC will not and never was an hidrance for Rift.

And yes, more powerful does not mean more sales, and yes software is king.But the Oculus IS receiving great support from games.And it has one thing that PS VR lacks and what I think it will be fundamental to shape VR in the future:Other applications outside gaming.That gigantic advantage will make Rift much more desirable than the PSVR.The only thing that makes things even betwenn the two are the price, but that will go down with time(VR wont make Mainstream for many many years in my opinion).And if the PSVR remains just for gaming when the price goes down, well, it will not be able to compete with the rift.

And yes, the big appeal of the VR is the new experience.But as new as it can be, if the applications are limited, and most importantly, the price is too high, people wont buy it, no matter how inovative it is



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1