By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Einsam_Delphin said:
Miyamotoo said:

If you look almost all content locked behind Amiibo you will see that content is really just small additional feature to the full games.

Ganondorf Amiibo for TP HD is good example, 4x time never before did not exist in any Zelda game, WW HD dont have Amiibo and have regular Hero mode with 2x damage, so Ganondorf Amiibo basically bringing something new to the game and that feature wouldn't exist without Amiibo.

An assumption that doesn't hold much weight since the feature could easily exist without amiibo like pretty much everything locked behind amiibo, and yes that includes the trivial stuff like tap once a day to get an item. amiibo are only used to unlock these features, they do nothing towards their function.

Its not assumption its opinion based on facts. Yes that feature could easily exist without Amiibo, but point is that wouldn't exist without Amiibo, 2 years ago when Amiibos were not around we had WW HD and we didnt had 4x dmg we had only normal 2x dmg with Hero mode, same goes for refreshing hearts and arrows, we didn't had none of that before in any game. What Nintendo here is doing is making complete game and than thinking how to add some (in most cases totally irrelevant) additional features that can be used by Amiibo.

Personally I don't have one single Amiibo and dont have any need to buy any of them.