Nothing is ever really perfect, not even with video games. I don't mind KS because so far it's brought up new devs or new games to the field that otherwise get easily ignored by big publishers and corps who don't want to invest in such an idea, clearly after a few successful KS projects do these publishers take note and start trying to copy an already successful idea which shows that KS itself can work.
Devs on the other hand though are always my main concern whether it's KS or devs getting hype coverage from their publishers/backing company, those that hype up a game that might otherwise bomb can come from any side, not only just KS and I've more or less always seen things that way because we've always had devs or studios hyping up a game only to find it really sucked or didn't live up to our expectations along with generally not being polished.
The way I think about it is that KS is a good viable stage to present your ideas and dreams and if you do have the skills and the money/team to pull it off then chances are you can find success and that's honestly a good good thing to have for gamers than just having publishers who don't care about you but how much money they could make and what safe bets to go for.
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.







