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Smear-Gel said:
Hasnt it been proven as not affecting AAA games as much as people like to believe?

We always go back to the Game of Thrones argument. One of the most pirated TV shows ever and still an absolutely massive ratings success.

TV show? that's just crazy reasoning. 

The primary modus of consumption for a TV show is you guessed it; on a TV. To pirate it it would mean that you are no matter what, not gonna watch it live. So if you wanna watch it live you just watch it on TV as you would anyyhing else you watch on TV. And the TV show "ratings" business model is completely different from that of game software. And I'm not even going to bother going into that. 

Games on the other hand, is a whole different affair. First of, a pirated game is an exact digital copy of that game. There is no difference between it and the original. Only difference is that one person pays for it and another doesn't. But let's put things in perspective. Games (not free to play ad supported games) primary: no scratch that..... ONLY income source is from sales of the game or content affiliated to the game (dlc). A sale, even of 1 or 10 or 1M lost to piracy is a slae lost period. 

Yes, not every pirate would have bought the game, but there are also thousands that could have bought the game but wouldn't because they can just pirate the fuck outta it. 

But as I always say when it comes to piracy, and will say to you too; if you spent 2-3 or in some cases 7yrs of your life making a game, making content. How would you feel about 10 people hopping onto some site and downloading your game for free?

Honestly, I sincerely believe anyone that Is pro piracy in anyway is probably a pirate and is just selfishly defending their vile habit. Not calling names or pointing anyone out. This is just what I think. Cause I can't even start to imagine how anyone can be so ignorant to not see how obviously bad game piracy is for a medium that has such a heavy sale dependent revenue source.