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Miyamotoo said:
bigtakilla said:

You are assuming a handheld component would take as long to develop games as a home console. It isn't 10 games for handheld and 10 for home console, and we can get 15 for both. The reality is more like in a year you can push out around 15 higher budget handheld, 10 higher budget Wii U and we could get around 12 with a unified library. So instead of 25 unique experieces, we get 12.

And I also get that Nintendo can't support a home console and handheld, I'm just looking at the best way to go about their hardware if their software is unified. If it is unified, then they also need to unify the hardware. As we can clearly see, unifying the software isn't in the best interest of gamers, and Nintendo can't support two seperate consoles, so in a sense, don't make two seperate consoles. Have a handheld that can link to any NX as a controller and you will essentially be GIVING the consumer something (multiple ways to buy the top teir console by breaking the cost up into parts), not taking something away.

So you saying for instance if had 15 games on 3DS and 10 games on Wii U (thats 25 games) we will have 12 games on NX!? That doesn't make any sense because actually that would be worse support than this gen, and Nintendo said they doing unified platform to have better support for one platform than for two separates. In case of unified platform we could have around 17-20 games for single platform instead 25 games on Wii U and 3DS combine, not 12.

They already said handheld and home console will be like brothers and not totally separate like before, so I expecting that NX handheld and home console will have heavy integration, and they will probably have identical hardware with only difference probably in power.

Like I wrote, its best choice for them and consumers, win-win for everybody.

In what way does it not make sense? Games are taking longer and longer to develop every gen. Just like Wii U +3DS has less 1st party titles than Wii +DS, which in turn has less 1st party titles than Gamecube + GBA.

Home console games also take a lot longer to make than handheld games. I again cannot see where anyone would get confused on this idea. Being that in a unified library every game would have to go through the development time of a home console game, games will take longer.

The only possible way it could be a win-win is if you can explain how any of the top two sentences can be avoided. In a unified library though, you can't.

And I'm saying having heavy integration is exactly what they'll need if they want to get more home consoles sold. So I think we are pretty much on the same page with this.

Yet again I will say a unified software is kind of a win-lose.