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The first Dark Souls is one of my favourite games ever made. I picked it up completely blind (I had read months earlier about Demon's Souls, which sounded extremely interesting, but couldn't play that one since I had a 360, and thus I knew this was on a similar vein apparently), and fell in love with it. Despite all the pain and the annoying moments, I couldn't help but keep going back to it.

 

My greatest moments:

· Beating Orstein & Smough.

· Learning how to properly parry. Took me some tries and a gazillion souls.

· Discovering that with heavy armor comes awkward rolls.

· Burning in my mind the dungeon design. Seriously, the dungeon design of this game is exemplary.

· Finding out about that secret door behind a chest that's behind a secret door. A friend told me about this, but I don't feel bad not discovering it by my own.

· Defeating that backstabber friend who takes away the soul of a silent lady.

· Making it through the invisible dungeon!

· Almost everything was a great moment, tbh.

 

My not-so great moments:

· The ending felt like Miyazaki punching me in the face. Then laughing while I was crying and spitting blood.

· Receiving damage before facing Nito. That is a retarded gameplay design.

· All those noob deaths. Looking back to it (and how I play now), how could I be so dumb?

· Losing one million souls. Why didn't I level up earlier? I dunno.