The first Dark Souls is one of my favourite games ever made. I picked it up completely blind (I had read months earlier about Demon's Souls, which sounded extremely interesting, but couldn't play that one since I had a 360, and thus I knew this was on a similar vein apparently), and fell in love with it. Despite all the pain and the annoying moments, I couldn't help but keep going back to it.
My greatest moments:
· Beating Orstein & Smough.
· Learning how to properly parry. Took me some tries and a gazillion souls.
· Discovering that with heavy armor comes awkward rolls.
· Burning in my mind the dungeon design. Seriously, the dungeon design of this game is exemplary.
· Finding out about that secret door behind a chest that's behind a secret door. A friend told me about this, but I don't feel bad not discovering it by my own.
· Defeating that backstabber friend who takes away the soul of a silent lady.
· Making it through the invisible dungeon!
· Almost everything was a great moment, tbh.
My not-so great moments:
· The ending felt like Miyazaki punching me in the face. Then laughing while I was crying and spitting blood.
· Receiving damage before facing Nito. That is a retarded gameplay design.
· All those noob deaths. Looking back to it (and how I play now), how could I be so dumb?
· Losing one million souls. Why didn't I level up earlier? I dunno.