Ganoncrotch said:
If the picture shows a rolling 1/4 circle motion forwards and a punch icon I mean is it that hard to unpause the game and press a button to see if your character punches or kicks and then do the motion and that button? Besides that, Street fighter didn't have a command list until the psone era and by that stage it was already at Street Fighter EX+Alpha and Street Fighter Alpha 3 so I'm afraid the franchise hasn't flopped because there wasn't handholding showing how to do special moves and it is unlikely that SFV will flop because of that (it's capcom, there are plenty of ways the game could be a disaster PR wise which would kill it) Should point out to you, 90+% of what you need to learn in street fighter is the basic attacks and how to block/tech throws and focus attacks, being able to throw a fireball won't stop someone from double perfecting you if you don't know how to block whereas you can happily knock someone around the place with nothing but fierce sweeps if someone spends a round crying about a fireball not happening.
All that aside, you seem angry at a game series which has existed for longer than you've been alive because you aren't good at it or don't know how to play it, I'm sure both you and the series would do fine to ignore each other! :D |
There's no harm in just adding the button icons above them. That doesn't make the game explode. Just like SF allowing you to pick Japanese or English on each individual character. It's a fun bonus that was worked on.







