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Onyxmeth said:

Here's my point Ben, and I'll use Rare as an example to keep it in the family:

This game was created in 1983:

It was a classic and the first masterpiece from a man that would become a living legend in gaming.

Now this is how Rareware butchered the series 11 years later(Note the similiar time difference):

I'm sure there were plenty of people that were WTFing when they saw a magazine and realized a precious gem like Donkey Kong that they held dear to their heart was going to turn into some Mario-like game. Now how did that turn out again? For the better, huh?

When you're skipping two console generations, you can't just slap a prettier coat of paint on an oldie but goody and call it a day even though that's all we want. Rare, for better or worse have always been innovators and have thought outside the box numerous times. I trust they can reinvent the platformer for the better, because Banjo is as loved by them as it is by you guys, and if they feel this is the best way to take the series I'll stick with it. They turned something else from a masterpiece to a completely different masterpiece and I don't think anyone regrets that decision nowadays.


 You don't seriously think this is a good comparison do you?  The technical limitations in the first donkey kong were insane.  BK on 360 could basically be made on N64 with downgraded graphics.  If you think they could have made a game that even slightly resembles Donkey Kong Country on the old arcade machine you are out of your mind.  People expected much much more complex games on SNES then they did when donkey kong came out.



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X