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contestgamer said:
SWORDF1SH said:

The only game he's worked on yes.

Taken from wiki,

In March 2010, Blow, along with several independent game developers including Ron Carmel and Kellee Santiago, became a founding member of the Indie Fund, an angel investor fund for independent game projects.

In September 2014, Blow began work on a new programming language based on ideas he had previously expressed about video game development.

The guy peed in a bottle to make the witness. Whatever else he worked on, he sure as heck spent a lot more time on the witness than on braid and thats not even counting the hours of his team. If you divide the metacritic score with the hours worked by everyone involved in the project to difference between braid and the witness is staggering. They're both good games, but Blows peak was during the making of Braid. He created a better game in a fraction of the amount of time. Michael jordan still won three rings after retirement, but his peak was still during the first threepeat.

I can't believe anyone is actually arguing at this level of corporate bullshit logics

during the 1983 crash devs released games all 3-4 month - if they had a metacritic of 10-15 per game (the games were horribly bad and often unplayably broken - mc obviously didn't exist at the time), then that'd be a 30-60 MC score per year = or >> Blow - was this the golden era of game developers? then why did the market crash?