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contestgamer said:
Normchacho said:

What in the name of all that's holly are you talking about? What does the time it takes to make a game have to do with how high it's metacritic score is?

You're totally ignoring the size and scope of each game, aswell as litteraly everything else except these two nonsense pieces of information. You're not even making a point, you're just saying a thing.

 

The problem is that all that extra scope, etc is worth nothing because the much "smaller" game of braid was better rated. So blow wasted his time with this extra "Scope" when he could have made two games like Braid in the same period of time and gotten a better metacritic. Instead he increased the scope, budget and time by magnitudes all for nothing, because the result didn't even surpass Braid

What? Why does a bigger game have to get a better score? Usually from a business perspective they need to sell better...but why score better? Especially since Metacritic isn't constant. A 90 today and a 90 7 years ago mean different things.



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