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contestgamer said:

The problem is that all that extra scope, etc is worth nothing because the much "smaller" game of braid was better rated. So blow wasted his time with this extra "Scope" when he could have made two games like Braid in the same period of time and gotten a better metacritic. Instead he increased the scope, budget and time by magnitudes all for nothing, because the result didn't even surpass Braid

 

*sigh*