Kresnik said: Keep in mind that Nights of Azure was a Gust game and they have NEVER optimized their titles for Vita. Apart from Ciel which was natively developed for the platform, everything else has been a port, and they've all been pretty terrible ports (Atelier Shallie looks to be the worst yet), but mostly could get away with it since they're turn-based RPG's. Koei-Tecmo have done some decent Vita porting in the past (Samurai Warriors 4; Deception IV etc.) |
You're right, I'm just upset about the quality of Yoru on vita. It's the only game that I've actually deleted after only playing one chapter.