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Kresnik said:

Keep in mind that Nights of Azure was a Gust game and they have NEVER optimized their titles for Vita.  Apart from Ciel which was natively developed for the platform, everything else has been a port, and they've all been pretty terrible ports (Atelier Shallie looks to be the worst yet), but mostly could get away with it since they're turn-based RPG's.

Koei-Tecmo have done some decent Vita porting in the past (Samurai Warriors 4; Deception IV etc.)

You're right, I'm just upset about the quality of Yoru on vita. It's the only game that I've actually deleted after only playing one chapter.