| Puppyroach said: I've seen this occurrence at times in Halo Warzone. Most of the time it matchmakes really well, but then you can stumble upon times when the team I'm on or meet is extremely unbalanced compared to the opposing team. When you've played well over a hundred matches it's really easy to spot. What I would like is that developers use a system similar to drivatars in Forza, where a servers logs your gaming style and matches based on that. I think that could greatly improve matchmaking. And I would like to see more AI opponents on the level of the ones in Warzone, they sometimes offer great challenge and it mixes up the gameplay. |
Halo, in my experience does seem to have the best matchmaking among the FPS I play. Killzone seemed to be pretty good too but I haven't played a Killzone game online in quite a while, so I could be mistaken.
I totally agree with you on the drivatar system though. Games need to keep better track of how their players actually play and matchmake accordingly. I'd also like games to react better to unbalanced teams by shuffling them around quicker/ more effectively if things are overly one sided.
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