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Hmm, that's a tough question. There isn't exactly a simple way to determine how much a game should be worth. For me, I would say: Fun factor, game length, replayability, ...visuals? (for a lack of a better word) For example, smaller games with simpler visuals and scope like on handhelds I would put on lower prices, and the big budget games at around 50-60. Of course, these are obvious, haha...

For example, I think considering how Splatoon launched, I'd say 30 to 40 was a better spot, due to the short amount content and simpler visuals. And The Order I would put around 20 to 30 because although the visuals are excellent, I can't look pass its short length.

I don't think my comment helps, haha... xD



 

              

Dance my pretties!

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