Hiku said: No, it's understandable. A side effect of coming into the discussion late is the wall of text. lol We've never had this discussion though, so I wanted to at least express why I've reached the conclusions I have had on this matter. I think we have discussed things enough times to know that the other person has probably done their reasearch well enough to not change their mind, so there wouldn't be much point to the counter-counter-counter argument replies other than perhaps providing some info the other may have missed. I appreciate the notice though, and that you read it. Although I'm curious about two things. |
Yeah, that was my mistake. When I said "this move," I was talking about the broad brand transition from the Wii/DS brand to the NX brand. I wasn't referring to digital specifically, though it's obvious to me in hindsight how context made that unclear. I was just referring to all the changes that NX is making to Nintendo's game platform environment that will undoubtably make for an extremely apealing line of hardware. I was saying that that would get so many people to buy the NX that Nintendo won't care about the, what I believe to be neglidgable amount of, people who won't buy the NX, even when they like everything else about it from a hardware and software and OS POV, solely on the principle being against digital media.
There are benefits specifically to digital over physical like having all your games instantly accessible on the console without taking up space and not needing to constantly switch disks/carts in an out, which would be especially cumbersome on the kind of unified platform being described, but that's not what I was addressing in that paragraph.
And yes, I think that's the only plausible one, genuinely. I understand your point, but I honestly think you're misunderstanding what "multiple-platform digital downloads" is referring to here, because the ResiRev example you bring up is not what that is at all. I think you're thinking of "multiple-platform" in the same way with think of multiplat games, which isn't what he's referring to. The PS3 version of ResiRev is a different, indepentent game from the PS4 version of ResiRev. On the other hand, the Windows version of ResiRev on a PS3 level PC is the exact same game as the Windows version of ResiRev on a PS4 level PC. They just run at different settings. He's referring to games built like the latter. What he's referring to is "multiple platform" games like the Minecraft iOS where one game build is then optimized for different hardware SKUs of the same firmware platform. That's something that has not been done at all on consoles because there has never been a family of consoles build to work that way, and that's something that would be severely hampered by physical media.