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Chazore said:

"Lovely reply." (is that sarcasm?, if so it doesn't translate well into text and again isn't needed).

1. Calling people who don't understand a subject or situation or action as "ignorant" isn't me insulting them, especially when they prove they don't have a proper grasp. If I called you a complete nonce or idiot then you would gain more on the insult grounds.

2.Pointing it out now isn't going to work much since you didn't already see it with the whole "name calling" part you spoke of.

3. Braid was made by the same dev and was really popular and likely pirated to an extent, he was made popular and known for that game so it's not entirely A&O. MC was also pirated to an extent as well for the very, very small team Mojang was with all their own money and look where they are now, same will eventually happen to this dev, otherwise he would have fallen flat since his first game.



Yes, that was sarcasm. It doesn't get more obvious than that. It really doesn't.

1. I see what you did there. It's like saying "if I called you an ugly piece of garbage who doesn't understand shit, I mean ....obviously I don't want to get moderated, so I'm speaking hypothetically while calling you what I want". Also, you're wrong again. Had you called me either word, I wouldn't just "gain more on the insults ground", it would without a doubt an insult, whereas calling someone ignorant is a more grey area and depends on the context.

2. Great explanation (and just so it's clear this time, yup that's sarcasm, Chazore). First tell someone they're wrong about something, then when they challenge you and don't want to admit that your accusation was unfounded, say there's no point explaining it. Awesome. Games being successful despite piracy does not make piracy ok. Unless the creator really feels like it is. Like I said, there are examples like Dante's Inferno that show that it doesn't work like that every time and a creator who's invsted years of his time as well as his money has every reason to express his frustration and fear of the game failing because of piracy.

3. We don't know much piracy cost him the first time, we don't know if it actually helped him or if it was the quality of the game (hence the crazy high meta), and you can't compare a game like Braid which had a fraction of the budget of The witness with... the Witness.