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kber81 said:
sieanr said:

I'm having trouble understanding what you wrote, but I think I get the gist of it.

How does the new, official firmware offer "new quality"? I can only assume you mean higher framerates for those who don't use hacked firmware/loaders, in which case this is true. However, this is something homebrew has already offered for years, so I fail to see what the big hubbub is about.


khem... my English is damn far from perfectness...

It's not only about higher framerate. I don't know why it's so difficult to understand for you. More powerful system offers more to devs. Take a look on FF:CC or GoW these games look amazing and probably it's a result of new approach to the system. You can offer more because system can handle it. No magic here.


 Now I see what you're getting at.

I really have no clue how the differing clock speeds of the PSP is handled by dev. I was under the impression that the first few games were targeted for 333mhz, but things were changed at the last second - as for how this inpacted the games, I have no clue. There are a couple games that up the clock to 266mhz, but this was something sony allowed for a few choice developers. 

Now this full clock should be available for every developer and every new game. However, I really don't think this changes anything outside of having better looking games. I can't see the sales impact of this being anything significant.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"