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Miyamotoo said:
Thunderbird77 said:

Let me see if I understand, you think nintendo can only start a new smash development after dlc for the previous is done? Sakurai isn't required either, at least not as the director.

Yes, I can compare melee time development with recent games, nintendo needed around 2 and a half years on smash 4, that's just a little more than melee's 2 years. what does smash brawl and 4 time difference with predecessors have to do with anything? what matter is how long it took to develop them.

Finally, a port is the opposite of logic.



No, I dont think they can start on a new Smash devolpment only  after DLC is finished, but I dont think they will suport game so long with DLCs if they were devolping new game in same time.

It not only about time development, you can see time difference between last 3 Smash games that were launch, that will tell something, Nintendo does not release games like Smash and Mario Kart only 3 years after previous game.

If we cant see new Smash game before 2019, port of previous game with all DLC included is very logical for launch. Also you can see that you are probably only person who think this is a new Smash game, that says something.



1. Why not?

2. Yes, it tells something, that nintendo starts working on smash as soon as a new console is in the works or close to release. The time difference between melee and brawl/ brawl and smash 4 has a pretty obvious reason: as a launch title for GC, of course it would take long untill a new console. Brawl released in 2008 and wii took another 4 years to be replaced. Nothing to do with nintendo waiting x years to make a new smash, just x years untill a new console.

3. A port makes no sense regardless of the situation but 2017 seems like the most we have to wait for a new smash. Nintendo can just rerelease the Wii U game with all the dlc for more wii u/ wii u's succesor owners to buy