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spemanig said:
FragilE^ said:
Its a fictional story, with fictional characters in a fictional world. Why does anything matter at all?

Even if they all expressed disgust for homosexuals and made a drug to *save* a character, who cares?! It reflects on the people in the game, the fictional characters, not anyone else. I just don't understand what they're thinking when they do things like this.

Because, and this may be hard to believe, fiction does not exist inside a bubble. It exists within culture and business, and most of modern western culture sees giving a player the agency to borderline date-rape someone out of their natural born sexual orientaion to be extremely creepy. Condoning that kind of gameplay is bad for PR and it's bad for sales. You know what's bad for neither. Localizing it out.

I will always see the business side, because I understand that companies are scared, always, by everything. No idea why though.

Its still pathetic. Surely, you can see that. SURELY. "Condoning that kind of gameplay" what? Ever read a book where people did scary things? Did someone condone that reading? "Ohhh but its interactive" but you still HAVE to do it, its super linear. Movies do some messed up shit too. Somehow we can very easily separete reality and fiction there. Interactive media? But it happens in cutscenes? Bla bla. Companies are so freakin' scared for no reason...

And again, if this is the big thing that is deemed "too much" then lets look at everything that goes through. There's a lot of shitty things in games. Like, A LOT. In the same game no less. What about GTA V torture scenes? Interactive torture scenes! Who condoned that?! Whoaaa sooo scaaaarryyyyyyy

 

Yeah. /angry rant I guess.