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KiigelHeart said:
                                       

Eh I think most of gamers understood this because there was a starchild explaining this shit in words of one syllable. It's simply such bad writing and out of context considering rest of the story and themes. Just like that they decided that galactic peace will always be at risk, ugh.. It does conveniently tie things up, but feels forced. I mean, it doesn't feel like the story was delivered towards this conclusion but the exact opposite.

For Airaku and JWeinCom, your debate would be more interesting to follow if you took a few steps back and stop with those personal insults :) And that nonsense with themes from other games, I mean wtf? This thread is about Mass Effect..



 

That seems to very much be the case from my observations. I really love the Reapers and the concept behind them. Once we learned from their true intentions, we become to question if they are a necessity for the continued survival and perseverance of the galaxy. While Bioware at least admitted that they created an enemy too powerful to defeat. I don't think that a deus ex machina was necessary. In my opinion. It would have been far more impactful to have the cycle complete and the Reapers win. It would really add a meaning and a message to the concept of life, death, and existence. Sure, some gamers would be pissed, but likely less so than from what we got. I can only think of one game where the ending is depressing and the antagonist wins.